I got a non-steam version of the game, so Steam mods wouldn't work for me( I think). But some things may affect this so if you need a certain load order and be clear that you have dependencies this needs to be specified by including its full name in the. mod file for an archive (.zip) mod : To use relative pathing for a folder you can use this : Warning: When using relative paths, the relative path starts moved up one directory from where you might expect. Español - Latinoamérica (Spanish - Latin America). To understand how certain things in the code work, it can be useful to look into game files and search for things similar to what your mod is supposed to change, Alternatively, you can search the files of other users' mods in, Try to minimize vanilla file overwrites, this will make it both easier for you to manage your mod content to keep it up to date, and reduce risk of conflict with other mods, When testing the mod, it can be very useful to look into Error log. The remote_file_id is an ID given to mods from the workshop.